Gaming apps have been in great demand and have expanded their influence from kids to adults. The mobile game app market grew at a rate of 14% in 2020 and generated USD 78.6 billion in the same year. People just love to paly games and the good thing is that its craze has now reached far beyond age barriers and is tempting a wide population. Launching a superior quality gaming app can really prove be a steady source of income for you that you can cherish for the rest of your lifetime. The only thing is people don’t know how to approach and develop a game that can take people’s excitement to whole new level. Well, in this world of technological innovations, there is hardly anything that you can coin as impossible. This blog will guide you on the strategy to develop gaming apps for consoles in a straightforward and convenient way.
Getting Started with Gaming App Development
You
can’t just develop a game using conventional app development methods. You need
a game engine to develop a gaming app for consoles. The game engines are
specialized software which assist in game app development and offer
various comprehensive tools to proceed with the process uninterruptedly. Unity
is one of the most efficient game engines to develop exceptional games for
consoles.
Register with Platform Holders
You
need to register with certain platforms like Microsoft Xbox One, Playstation,
and Nintendo Switch to develop a smooth and fluid game for consoles. The
submission requirements for each console are available as soon as you register.
You may need a static IP address for certain platforms or register a domain
name. Check for your requirements and then proceed. Platforms like Microsoft,
Nintendo and Sony require registered developers to sign a Non-disclosure
Agreement NDA.
Set Up Your Development Environment
To
get started with Unity game development, each version of Unity is
compatible with a particular console SDK version. Once you register for a
platform you can easily download this console SDK version and get started with
the game development with your Unity version. We strongly recommend you to move
to the relevant LTS branch as it will help you a lot in bug fixes and SDK
upgrades before submission.
Other Hardware Requirements
Unity
Extensions: When you use Unity Editor, it gives you extension for each console
that guides Unity on how to build your scenes and deploy your game to a
development kit. However, if you have developed any game on Unity, you must be
familiar with this kind of workflow.
Run Your Game on Console Hardware
Running
your game on Unity Editor may be totally different from running it on console
hardware. An Android game development company thoroughly goes through
this crucial phase. The specs differ a lot from your PC to console specs. This
includes clock speed, save and load times, the available RAM. Nintendo offers
4GB RAM, PS4 has 8GB and Xbox One has 12 GB. Keep running your game frequently
on devkits and test on the lowest available specs. This will help you in
figuring out baseline performance and place content accordingly.
Profiling with Unity
The
profiling tools offered by Unity work across all consoles and this helps in
testing and iterations on consoles. You can easily monitor garbage collection
allocations in your script and keep good track of them. This will reduce your
memory footprint and will help in avoiding CPU spikes when the garbage
collector functions.
Deep Profiling
Deep
profiling is searches through each code and helps to find out different allocations.
The volume of data often makes this process slow and to avoid this situation,
use it to profile isolated areas like performance spikes.
Using
custom profile makers is another alternative of deep profiling where you ca
simply place profiler.beginsample and then sample through all logical groups or
in any part of your script code. You can also nest a ProfileMarker to get a
better idea of what’s going on in the game and just make sure that every
beginsample has a matching endsample.
Platform-specific Native APIs
Unity
offers a set of plugins with platform specific native APIs that makes it easy
to add support for console-specific features. These plugins are available with
their own set of documentation and source codes.These plugins also provide
interfaces between some console-specific features and Unity features. Game
developers copy these libraries into their project’s plugins folder to use
them.
Organize Content & Code
You
need to clarify certain questions before organizing content for your game.
Features
of your game that are platform-specific and
How
will you patch game content?
You
can use unity addressable to support dynamic game content. Asset bundles which
were introduced with Unity 4 are highly useful to separate content from the app
install. This helps console game developers in delivering regular
content updates to live apps with small initial download size.
The Compilation Work
Developing
console games in Unity requires IL2CPP scripting Back-end. The Unity convertor
translates the IL output into C++ code which compiled into a native library
that a player imports and executes. These compiled codes are ready to use for
CPUs to execute them directly.
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